Jacques

Class
Mechanist - heroes in machines of pure destruction

Description
Jacques enlisted on a whim to show off his mechsuit. His passion for tinkering borders on hysteria, yet that fervor is precisely what powers the mighty dwarven army.

Items

 * 1) Weapon
 * 2) Weapon
 * 3) Headpiece
 * 4) Artifact
 * 5) Armor
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Walking Arsenal


Cost: 3 Energy (Passive ability)

While seemingly invincible during battle, the mech that Jacques pilots also expends a large amount of Energy.

Firestorm
Jacques increases his machine gun's rate of fire 2-fold for {6-xx} seconds, devastating enemies in the line of fire, each bullet dealing an extra {35-xxx} points of damage.

If Jacques runs out of ammunition, the ability automatically comes to a halt.

Might increases damage.

Rocket Launcher
After lots of tinkering, Jacques finally outfitted his mech suit with a rocket launcher. Jacques fires 1 rocket, dealing {89-xxx} damage to enemies near the blast.

Might increases damage.

Mech Expert
Jacques is an expert at making careful modifications to Mechs. When he is on the battlefield, all friendly Steam Engines have their damage and max health increased by {2-39}%.

Command increases attack and max health.

Expanded Capacity
In order to sustain his firepower, Jacques makes some modifications to increase the ammo capacity by {10-120}%.

Stamina increases ammo capacity.

Double Charge
After lots of tinkering, Jacques finally outfitted his mech suit with a Double Charge Cannon that shoots a blast of shrapnel, dealing {38-1050} damage to nearby enemies struck.

Might increases damage.

Spray and Pray


Cost: 1 Energy (Active ability)

Jacques overloads the systems of his mech, increasing fire rate of all weapons by {60-xxx}%.

Ability will stop if out of ammo.

Tips and Tricks

 * If you're not playing as Dwarf, do not put ability points into Mech Expert