Ophidia

Class
Necromancer - prefers the darker flavour of magic

Description
He looks upon her beauty shall die in asphyxiating agony.

Items

 * 1) Staff
 * 2) Cloak
 * 3) Headpiece
 * 4) Artifact
 * 5) Robe
 * 6) Tome
 * 7) Trinket
 * 8) Prism

Slithertongue


Cost: 3 Mana (Passive ability)

Ophidia sacrifices 15% of her health to summon a snake spirit at the target location to assist in battle. 20 second cooldown. When Ophidia's health is below 30%, her snake spirits are immune to damage. Snake spirits cannot be targeted and will disappear if Ophidia dies. Snake spirit damage scales with Ophidia's level.

Cold Blood
A cold-blooded killer, Ophidia thrives on pain. For every 1% health she loses, Ophidia and her snake spirits gain {1-3}% bonus attack speed. This bonus will stop building if Ophidia drops below 30% health.

Might and Command increases attack speed.

Bewitch
When Ophidia and her snake spirits attack, there is a {2-xx}% chance they will bewitch the target, reducing its damage by 10%, to a maximum of 30%.

At the same time, the attacker's damage is increased by 5%, to a maximum of 50%.

If Ophidia dies, her enemies will be released from the Bewitch effect.

Snake Sacrifice
When Ophidia's health is below 30%, she is healed for {13-xx}% of the damage she and her snake spirits deal with their basic attacks. When Ophidia's health is above 30%, she is immune to all healing spells.

If Ophidia is struck by a would-be killing blow, the snake spirit summoned earliest will sacrifice its life to spare her from the damage and heal her for {10-xx}% health. Ophidia's life can be spared by a snake spirit only once per battle.

Stamina increases healing percentage.

Pagan Curse
Ophidia's snake spirits curse nearby enemies, increasing the magic damage they take by {4.9-28.8}%.

The strength of the curse is increased for every magical creature or undead unit on Ophidia's side at the start of battle, up to a maximum of {8-45}%. Curses do not stack within a shared target range.

Magic increases curse strength.

Scarlet Wrath
The base attacks of Ophidia and her snake spirits deal a bonus {1.5-3}% and {0.5-1}% of the target's max health in damage, respectively.

Ophidia's bloodthirsty rage causes her to lose 0.3% of her health for each of her basic attacks. If her health drops below 30%, she will not cause any more damage to herself.

Cobra Covenant
Reduces the cooldown of Slithertongue by {19-15} seconds and empowers Ophidia to summon snake spirits with {10-50}% stronger attack. The basic attacks of snake spirits deal area damage for the first 3 seconds after they are summoned.