Fenris

Class
Rogue - fights with range, speed and cunning

Description
Outcast Warg from the frigid north, Fenris leads his wolf brothers in a guerrilla campaign of survival and retribution.

Items

 * 1) Weapon
 * 2) Bow
 * 3) Headpiece
 * 4) Artifact
 * 5) Armor
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Wolf Pack
Rather than leading troops into battle, Fenris summons two Wolves to fight by his sides.

- If a Wolf perishes, Fenris will sacrifice 30% of his health to re-summon it.

- Wolves perish when Fenris falls in battle.

- Wolf attack scales with the level and Might of Fenris.

- Wolf health scales with the level and Stamina of Fenris.

- Wolves and Direwolves excel at ambushing back-rank enemy heroes and troops.

Maul
The basic attacks of Wolves and Direwolves deal {62-1681} bonus damage and affect enemies nearby the target.

Might increases damage.

Bloodthirst
The basic attacks of Wolves and Direwolves deal {152-4166} bonus damage and regenerate {152-4166} health.

Might increases damage.

Magic increases health regeneration.

Thick Hide
The heavy winter fur of Wolves and Direwolves mitigates the ranged damage they take by {18-66}%.

Feral Instinct
Increases the attack speed of Wolves and Direwolves by {20-75}%. When a Wolf or Direwolf drops below 50% health, the attack speed bonus is doubled.

Command increases attack speed.

Lupine Link
Fenris strengthens his bond with Wolves. He sacrifices {10-50}% less health to summon Wolves and the damage and health of his Wolves is increases by {5-50}%.

Full Moon


Cost: 3 Energy (Active ability)

Fenris transforms into a powerful Direwolf, increasing his damage output and health regeneration by {60-xx}% while becoming immune to all slowing and crowd-control effects. He cannot summon wolves while in Direwolf form and will prioritize attacking back-rank heroes and troops. Lasts 30 seconds.