Bane

Class
Gladiator - damage dealing front-line tanks

Description
Bane saved his barbarian tribe from oblivion with the help of Avril, braving the stormy seas to lead his people to salvation in Nore.

Items

 * 1) Weapon
 * 2) Weapon
 * 3) Headpiece
 * 4) Artifact
 * 5) Armor
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Ruthless
As king of the proud berserkers, Bane relies on his own might to achieve victory, spurning the value of teamwork. When he takes the battlefield, he can lead only 1 troop into combat.

Provoke
Every 15 seconds Bane challenges nearby enemies, forcing them to attack him while increasing his physical damage mitigation by {18-26}% for {4-6.4} seconds. (This effect will first trigger 8 seconds after the start of battle.)

Ferocious Charge


Cost: 1 Energy (Active ability)

Bane charges to the target location, dealing up to {55-1595} damage to enemies hit along the way. At the end of the charge, Bane immediately triggers Provoke.

Might increases damage. Levelling up increases charge distance.

Viking Chieftain
Bane can train Thanes at the barracks in human strongholds. When he is on the battlefield, all friendly Thanes have their damage and health increased by {2-xx}%.

Cornered Beast
Bane flies into a berserker rage when his health falls below 30%, increasing all damage he deals by {10-380}%.

Spinning Axe
When Bane suffers attack damage, there is a 25% chance that he will counter with a spinning attack that deals {8-177} damage to nearby enemies.

Might increases damage.

Barbaric Blessing
Bane is blessed by the god of chaos, increasing his resistance to physical damage by {8-32}% and increasing his Stamina by {6-42}.