Wraxius

Class
Mage - wields powerful ranged magic

Description
Having reached the pinnacle of his powers, Wraxius has returned to the land of the living to unleash the demonic energy of his lanterns.

Items

 * 1) Staff
 * 2) Cloak
 * 3) Headpiece
 * 4) Artifact
 * 5) Robe
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Spirit Energy
Wraxius wields three lanterns that shine with spirit energy, empowering his allies while crippling his enemies. These buffs are doubled for friendly skeleton units. Lanterns begin in a sealed state with only a trace of their full power.

Stygian Lantern


Cost: 3 Mana (Active ability)

Wraxius places the lantern he is holding onto the battlefield and receives a new on in its place. Each lantern lasts for {5-25} seconds. Once placed, increases the effect of Stygian Lantern against enemies and towards allies by {5-25}%.

Each lantern has a different effect. The subsequent two lanterns have no cooldown and do not affect the cooldowns of other abilities.

Abyssal Light
Wraxius wraps a lantern with the despair of the abyss, causing it to emit an aura of irradiant green light that restores {60-900} health to friendly units every second and deals {60-900} damage to enemy units every second.

Magic increases healing efficacy and damage.

Lunar Light
Wraxius burdens a lantern with the night's grief, causing it to emit an area of lambent blue light that increases friendly attack speed and movement speed by {10-57}% and reduces enemy attack speed and movement speed by {10-57}%.

Cursed Light
Wraxius damns a lantern with eternal night, causing it to emit an area of flickering violet light that increases friendly attack by {5-30}% and reduces enemy attack by {5-30}%.

Refract
When an enemy Humanoid unit perishes within the lighted area of a lantern, there is a {5-xx}% chance it will leave behind two corpses. When lanterns expire, they explode in an eruption of dark energy that deals {40-xx} damage to enemies in the area of effect.

The corpse splitting effect does not stack from multiple lanterns.

Magic increases explosion damage.

Metamorphosis
When Wraxius has drained all three lanterns of mana, he channels their magical powers for 5 seconds and then absorbs them into his body, transforming into a huge spirit demon with an additional {500-xxxx} damage, {10000-xxxxx} health and {40-xxx}% attack speed.

Tips and Tricks

 * Wraxius starts carrying a coloured lantern (see abilities {green=heal, blue=speed, purple=damage}) emitting an 'area of effect' glow that buffs your troops and nerfs your enemies to a small amount. He can place the lantern (and subsequent lanterns) on the battlefield to buff/nerf for a larger amount for the length of time based on the Stygian Lantern ability (so max this). The effects are doubled for your Undead troops.