Vega

Class
Sage - support heroes wielding subtle Magic

Description
A street urchin taken in off the streets by the Sun Temple, Vega blossomed into a powerful priestess. She later fled the Temple when it was corrupted by darkness from within.

Items

 * 1) Staff
 * 2) Tome
 * 3) Headpiece
 * 4) Artifact
 * 5) Robe
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Heal


Cost: 1 Mana (Active ability)

Vega casts healing on the specified area, healing friendly troops for {xxxx-xxxx} health.

Has no effect on Undead, Mech, and Building units.

Magic increases the efficacy of Healing abilities.

Mana Barrier


Cost: 2 Mana (Active ability)

Vega summons 1 magic shield with {xxxx-xxxx} health that can effectively block the enemy's ranged attackers and ranged magic damage. Lasts for at most 12 seconds.

Magic increases the health of the barrier.

Saving Lives
Vega boosts the troop injury rate by {1-xx}%, saving more troops from death in battle.

Priestess Mastery
With the blessing of the Sun God, when Vega is on the battlefield, all allied friendly Clergy have damage and health increased by {2-39}%.

Command increases attack and max health.

Boosted Healing
When Vega uses Heal on friendly units, they are imbued with a shield that mitigates the damage they take by 35% and extends the healing effect for {3-xx} seconds.

Magic increases the efficacy of Healing abilities.

Favor of the Sun God


Cost: 5 Mana (Active ability)

Vega summons a Sun God Blessing that heals allied troops by {xxx-xxx} health per second for {xx-xx} seconds.

Has no effect on Undead, Mech, and Building units.

Magic increases the efficacy of Healing abilities.