Nora

Class
Mechanist - heroes in machines of pure destruction

Description
It's nice when your grandfather is the king. He lets you skip your lessons so you can go play at war and test out all your new inventions.

Items

 * 1) Weapon
 * 2) Weapon
 * 3) Headpiece
 * 4) Artifact
 * 5) Armor
 * 6) Trinket
 * 7) Trinket
 * 8) Prism

Munitions Master
A peerless master of dwarf munitions, Nora expends no ammo with her basic attacks, and her attack speed is not affected by her current ammo count. When Nora does use ammo, she always expends 10% of her total ammo capacity.

Fusillade
Every {10-5} attacks, Nora fires a fusillade of 7 bonus cannonballs that each deal {10-90}% of Nora's attack power in damage. If Nora still has left over ammo when she fires the fusillade, she will expend a round of ammo that causes the cannonballs to impart a 30% Weakened Armor effect for 5 seconds.

Rocket Mastery
Nora is a gifted mechanist. When she is on the battlefield, all friendly Pyrotechs have their damage and hit points increased by {2-39}%.

Strike Commander
For the first 30 seconds of battle, Nora's attack speed and movement speed is increased by {8-106}% and her critical hit chance and that of all Pyrotechs is increased by {4-36}%.

Command increases hit chance.

Air Cannon


Cost: 1 Energy (Active ability)

Nora blasts a cone of wind from her Air Cannon that deals {81-xxx} damage to enemies in front of her, pushing them back and stunning them for 3 seconds. If Nora has not yet run out of ammo, she will expend a round of ammo that causes her Air Cannon to impart a 30% Weakened Armor effect for 5 seconds.

Might increases damage.

Destructive Rage
Nora's obsessive mastery of explosives gives her a bonus of {1-45} Might. Whenever Nora expends a round of ammo, her damage is increased by {2-10}%.

Combat Reload
Whenever the ammo count of a friendly Ammo User falls below 20% for the first time and Nora has not yet run out of ammo, she lends a round of ammo to the friendly Ammo User, allowing it to attack for {2-x} seconds without expending ammo.

Command increases attack duration.